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You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.
But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, would be delighted.
|Ages||10 and up|
|Awards||2009 Mensa Mind Game Award Winner, 2009 Spiel des Jahres Winner; Origins Awards 2009 Card Game Winner; 2009 International Gamers Awards Nominee - General Strategy|
|Designer||Donald X. Vaccarino|
|Playing time||30 minutes|
The Base Game Includes:
- Storage tray
- 500 playing cards